Computer and Video Game Theory for Independent Developers
Also known as, “So you want to make computer games?”
This online course is suitable for anyone wanting to make computer games, or those interested in the thought process required to make your own games. Once completed, you should come away with:
- A clearer idea of the direction you need to go in order to make a game.
- Important things to research when designing your games.
- Some of the pitfalls to avoid when making a game.
- An idea of the mindset you need to make your game work the way you want it to.
Consisting of 100% animated video content, the course is designed to be informative and interesting for everyone from school children, through college and University students, right up to existing indie developers and those already working in the games industry. Hopefully everyone interested in making computer games will find it gives them food for thought.
With fully subtitled video, split into 47 bite-size chunks, it is suitable for viewing and reviewing whenever you have a few spare minutes. No previous game making skills are required – just a passion for computer games.
Main topic areas covered include:
- Coming up with a good idea for your game.
- Some BIG questions to ask yourself to ensure your game will work how you want it to work.
- Learn a little about the psychology of your gamers so they keep playing.
- Thinking differently so your games run efficiently.
- The hardware your games will run on, taking advantage of their features and avoiding their limitations.
- A little about the importance of maths with examples showing why.
- Finishing and testing your games.
For those new to Udemy online courses, you can join for free and they usually offer big discounts for new members. If you are an existing member then try the code below for a 20% discount*.
*Limited to 200 students. Not usable with any other offer. Reduced price is from $24.99 to $19.99. More details on the Udemy website.
About the Author
Having been an active player in the IT industry for decades, I started as a hobbiest game programmer around the age of 10 years old. I have experience of writing software for many, many computer and video game systems from old 8 bit home computers right up to modern mobile, PC and console systems.
I have 20 years experience working in the further education sector, and have also developed professional applications for multiple industries including education, automotive, child safety, medical and gaming.